Some if it I could replicate, this here is Maya 2019 in which the behavior is erratic. Reports were coming in from all across the globe about lines looking like. Which is a fantastic, well-designed API that has worked great for the past year. BeforeĭrawManager -> circle ( point, radius ) drawManager -> line ( pointA, pointB, thickness ) // And so on. Like vehicle suspension are nowhere to be seen just yet.Ī few things found a more representative name in this release. Rigids could be exported and later imported, Markers does not have this ability yet Next ReleaseĮditing shapes is hard, constraints too. These are the things scheduled for the next releases. On the upside, we've now got a significantly stronger foundation upon which to build manipulators, you will see these in action in the next release. This release here was intended to round off the interactive manipulators - so that you didn't have to fiddle around the channel box to edit shapes, constraints and limits - but we ran into a wall with our drawing API (see Robust Rendering below) which led us to throw everything out and start from scratch. We did it! We're at part 4 out of 4 of the new Markers. Thought it was fun to see how the simulation would look with the previous simulation as input!Ĭourtesy of Peter Crowther, for their clientĭesign company. So if there is anything you find yourself unable to do with Markers, let us know and we'll get that in there as soon as possible.Ĭourtesy of Jason Snyman, a.k.a. The next few releases will slowly but surely replace Rigids with Markers. UPDATED PATH and Windows If you don't know what this is, you don't have to worry about it.FIXED Unloading Ragdoll on Linux Guaranteed to crash, but no more!.FIXED Scale Mastery Negative, non-uniform, you name it.ADDED Auto Limit Transfer locked Maya channels into physics.ADDED Replace Mesh An old friend has returned, for Markers.ADDED Trial Renewal Ready to give it another go? Now you can.ADDED Frameskip Method Now accessible per-solver, as an attribute.ADDED Extract Simulation Get the raw data as a baked joint hierarchy, super fast!.ADDED Snap to Simulation Single-frame recording, for quick posing.ADDED Robust Caching I dare you to try and break it □. ADDED Robust Recording More resilient to locked controls and custom rotation axes.ADDED Robust Rendering Consistent across all platforms and GPUs.ADDED Ragdoll for MacOS You heard it right, it's here!.
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